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Essential 2D Shaders [UNITY ASSET]

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Devlog

  • Essential 2D Shaders Updated to v5.2.0!
    January 19, 2025 by Project G.A.M.E.D.E.V.
    The Essential 2D Shaders have been updated to version 5.2.0 ! The following has changed: Reworked Fullscreen Pulse shader to be compatible with URP 17/Unity 6 using the new RenderGraph API. Upgraded s... Continue reading
  • Essential 2D Shaders Updated to v5.1.0!
    May 20, 2024 by Project G.A.M.E.D.E.V.
    The Essential 2D Shaders have been updated to version 5.1.0 ! The following has changed: Added support for the Built-In Renderer for all shaders! Small fixes to Image Highlight Shader and Lava Shader... Continue reading
  • Essential 2D Shaders Updated to v5.0.0!
    March 29, 2024 by Project G.A.M.E.D.E.V.#essential shaders, #bugfix, #patch, #Unity URP, #Unity 2022
    The Essential 2D Shaders have been updated to version 5.0.0 ! The following has changed: 1. Directional Dissolve Shader: Shader now uses the Reconstructed 2D Lit Shader instead of its own duplicate. 2... Continue reading
  • Essential 2D Shaders Updated to v4.1.1!
    March 29, 2024 by Project G.A.M.E.D.E.V.#essential shaders, #bugfix, #patch, #fullscreen, #Unity URP, #Unity 2022
    The Essential 2D Shaders have been updated to version 4.1.1 ! The following has changed: Fullscreen pulse shader: Completely reworked the fullscreen renderer feature framework to accomodate the change... Continue reading
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